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0
votes
Fixed

TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro Ga...

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Oct 22, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached ”TMPBUG.zip” Project2. Open "SampleScene" and enter Play mode3. Immediately after entering Pla... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more

0
votes
Won't Fix

[Contextual Menu] Can no longer use RMB to paste text when renaming item...

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Oct 18, 2023

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Version/s: 2023.2.0b14, 2023.3.0a10

With the new context menus, pasting from the clipboard while renaming an item doesn't work. When the context menu to cut/copy/paste ... Read more

0
votes
Fixed

[IMGUI] Font Size property from Text Mesh component is not resetting on ...

IMGUI

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Apr 20, 2020

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Version/s: 2017.1.5f1, 2020.2.0a8

On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more

0
votes
Fixed

[Probuilder] Cannot select cube faces after reset script component.

Package: Probuilder

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Nov 04, 2019

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Version/s: 4.0.5

Steps to repro: 1. open new project2. add Probuilder package, open Probuilder window4. add new cube to scene5. select "face" tool6. ... Read more

0
votes
Fixed

[ImageEffects] TCG Gamma is backwards

Image Effects

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Mar 14, 2016

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Version/s: 5.3.4f1

TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more

0
votes
Won't Fix

Assets Migration configuration option remains unfixed when selecting 'Fi...

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Oct 24, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1

Reproduction steps:1. Open the attached “repro-project“2. In the HDRP Wizard window select the “Fix“ button under the “Assets Migrat... Read more

0
votes
Won't Fix

[APV] Adaptive Probe Volumes system places some Light Probes in incorrec...

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Oct 18, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “IN-85846“ project2. Open the “DevScene“3. Open the Lighting window (Window > Rendering &gt... Read more

4
votes
Active

[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more

0
votes
Fixed

Particle batching broken when using a Default Particle System

Shuriken

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May 19, 2017

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Version/s:

1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more

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