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1
votes
Fixed

Redo doesn't restore all ScriptableObjects when they are added using "As...

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Oct 18, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a8, 7000.0.0a1

How to reproduce:1. Open the attached “SORedoUndo.zip“ project2. Select the "BaseScriptableObject" asset3. In the Inspector press "A... Read more

0
votes
Fixed

GridLayoutGroup breaks the positions of GameObjects nested two and more ...

uGUI

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Feb 27, 2018

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Version/s: 2018.1.0b5, 2018.1.0b8

Steps to reproduce:1. Open attached Unity project2. Load Scene UI/UI_Ingame_Scene3. Check the Scene View Expected result: deepest-le... Read more

0
votes
Not Reproducible

[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...

Mobile

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Feb 14, 2016

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Version/s: 5.3.1f1

To reproduce:1) Open attached project and scene in it2) Switch platform to Standalone3) Play the scene in editor - note that the pho... Read more

0
votes
Fixed

[GearVR] Pause/Unpause repeatedly crashes app

VR

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Mar 15, 2016

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Version/s:

1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more

1
votes
By Design

NavMesh.SamplePosition calculates position between nearest points incorr...

AI Navigation

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May 21, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open given Unity project2. Enter "BugScene" scene3. Notice 3 green lines in the scene menu4. Try to move "WRONG!... Read more

7
votes
Fixed

Trees do not render in 'Unity Terrain - URP Demo Scene'

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Oct 16, 2024

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Version/s: 6000.0.8f1, 6000.0.23f1, 6000.2.0a1

Steps to reproduce: Open a Unity URP Project Download and import the Unity Terrain - URP Demo Scene into your project Open the 'Terr... Read more

0
votes
By Design

NavMesh Modifier does not affect NavMesh Surface when NavMesh Surface is...

AI Navigation

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Jan 25, 2022

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Version/s: 2021.1.12f1, 2022.2.0a3

How to reproduce:1. Open the user's attached project2. Create a new NavMesh Surface GameObject in the Hierarchy window (AI > NavM... Read more

0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

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Feb 08, 2017

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Version/s:

Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more

9
votes
By Design

Test with InputTestFixture fails or causes other tests to fail when runn...

Package: Input System

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Apr 24, 2023

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Version/s: 1.11.0

Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more

0
votes
Fixed

Occlusion's fields can be set to negative numbers

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Oct 14, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2

How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Occlusion Culling -> Bake3. Try setting the f... Read more

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