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0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Active

3D Object AI Models are missing examples in Generator window

AI Generators

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Jan 14, 2026

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Version/s: 1.5.0-pre.2

Steps to reproduce:1. Create a new Unity project2. Install the AI Packages3. In Hierarchy window right-click > 3D Object > Gen... Read more

0
votes
Fixed

[ARFoundation] Camera request permission window is not shown when app is...

Package: ARFoundation

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Dec 10, 2021

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Version/s: 5.0.0-pre.7

Reproduction steps:1. Open the attached Unity project "1387507.zip"2. In the Editor, open the Android Logcat window3. Go to Build Se... Read more

1
votes
Duplicate

XR UWP app crashes with "Screen position out of view frustum" if I run i...

Universal Windows Platform

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Feb 22, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more

0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

1
votes
Active

Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12...

DirectX12

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Jan 12, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-129782"2. Open the "SampleScene"3. Enter Play Mode4. Observe the Editor Actual res... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

No error is logged when calling the SetVertexBufferParams() incorrectly

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May 16, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.3f1

How to reproduce:1. Open the user-attached project “VertexBufferCountMissingErrorBug”2. Observe the Console Expected results: There ... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

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