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0
votes
Active

"Sort By..." icon is not visible in the "Create new Shader Graph Asset" ...

Visual Effects

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Jan 15, 2026

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Version/s: 6000.5.0a5

Steps to reproduce: Create a new Unity project Select "Light" Unity theme (Unity > Settings > General > Editor Theme) Open ... Read more

0
votes
Fixed

[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...

Package: Scriptable Render Pipeline HD

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Oct 26, 2020

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Version/s:

How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more

1
votes
Won't Fix

[Android] Safe area ignores navigation bar on Android when targeting lev...

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Oct 07, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1

How to reproduce:1. Open the attached “IN-116210_android_safearea” project2. Open the “SampleScene”3. In the toolbar, navigate to Ed... Read more

0
votes
Fixed

[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...

Audio

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Jan 26, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a3

Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more

0
votes
Fixed

[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...

Mobile

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Aug 27, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "ReproId" project2. Build&Run project on Android/iOS and observe the values returned by System... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
Duplicate

Color eyedropper overlapping color picker

Themes

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Jul 10, 2018

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Version/s: 2018.3.0a4

Color picker window is not opening for standard shader Steps to Repro:1. Create a new project2. Project window > right click3. Ma... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more

0
votes
Active

Dragging and dropping a system that contains event context to create nes...

Visual Effects

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Oct 03, 2025

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Version/s: 6000.0.58f1, 6000.2.0b6, 6000.3.0b4, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more

1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

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