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WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...
How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. A... Read more
[WSA] Disabled shadows causes application to crash on launch on Microsof...
Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more
Visual Scripting For Loop node loops infinitely when First > Last and St...
Reproduction steps:1. Open the “ForLoopStripped“ project2. Open the “Sample” scene3. Enter Play Mode Expected result: “For Loop Exit... Read more
[UI] Labels to enable or disable Columns for Reflection Probes Clipping ...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
No smooth interpolation of data is available when using Splines
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the Spline in the Scene view Expected... Read more
[HandsDemoScene] Unusable wrist menu buttons
Wrist menus are inoperable in HandsDemoScene from XRI package samples. To make a wrist button appear you must point your fingers awa... Read more
URP Decal Projector doesn't affect Terrain textures when Rendering Path ...
Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more
Colliders are shown with incorrect scale when observed through the Physi...
Steps to reproduce:1. Open the attached “IN-85792.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physics Debugger4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open