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Setting Icons are not getting clicked and not opening the properties und...
How to reproduce:1. Create a new project2. Go to: Edit > Project Settings > Player3. Click on the Icon of Other Settings/ Spla... Read more
Apply Scene Offsets is not applied when looping a Timeline
Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more
[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
“Missing Prefab” error appears in the Console window when re-importing t...
How to reproduce:1. Open the attached "IN-86234" project2. Open the "SampleScene"3. Enter Play mode4. Locate “New Sub Scene” in the ... Read more
[BRv4] Bug Reporter recommends invalid discussion links when writing a T...
Steps to reproduce:1. Create a project2. In the Editor's menu select Help → Report a bug3. In the Unity Bug Reporter's Title describ... Read more
[Search] Dragging query pills put them behind the search text field
Steps to reproduce: Open the search window (CTRL + K) Make sure the search bar is in Query builder mode Add any query through the + ... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more
Search Index build duration raises disproportionately when element count...
Reproduction steps: Open the attached project (“SearchIndexManager.zip“) Select Scene “Assets/Scenes/ReproScene” Press Window>Sea... Read more
[Linux] New shortcuts are not updated in the context menus when they are...
Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject