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[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce:1. Create a new project2. Install Input System package3. Setup On Screen Controls for an Android device4. Build t... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
Crash when calling Camera.Render during OnApplicationQuit while "Cast Sh...
Reproduction steps:1. Open the attached "crash_IN-59203.zip" project2. Build the project ("File" > "Build Settings..." > "Main... Read more
[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...
-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more
Asset Bundle dependencies are included from an asset linkage in an anima...
Reproduction steps: 1. Open "TestDependenciesCollected.zip" project2. Enter Play Mode3. Click on "Load Bundle From StreamingAssets" ... Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
Greyed out Icon for Tool Context is misaligned in the Tools Overlay in t...
Steps to reproduce: Create a 3D URP Sample Project Open Scene View and select a GameObject in the Hierarchy In Scene View, in the To... Read more
Canvas GameObject Rect Transform’s Width and Height values are applied i...
How to reproduce:1. Open the "IN_60626" project2. In the Simulator Window "Device Selection" dropdown select any phone3. Set orienta... Read more
Package Manager doesn't see Cinemachine as an installed package
Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open