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2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more

0
votes
Fixed

[Documentation] Graphics.RenderMeshIndirect arguments naming is misleading

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Feb 17, 2025

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Version/s: 6000.2.0a1

Steps to reproduce: Read https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Graphics.RenderMeshIndirect.html Notice that ... Read more

0
votes
Fixed

StandaloneInputModule sends a phantom mouse event which should not occur

iOS

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Mar 03, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project2. Open scene TouchTest.unity3. Build to iOS and run4. In the device, press and release on... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Fixed

Errors and warnings are thrown after installing Visual Effect Graph Lear...

Visual Effects

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Oct 10, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more

0
votes
Fixed

[Editor] Error message overflows in console on scrolling

Themes

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May 22, 2019

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Version/s: 2019.3.0a3

Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro:1. Create a ne... Read more

0
votes
Active

"FocusController has unprocessed focus events" warning is thrown when cl...

Graphics Tools

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Feb 13, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Create a new Unity Built-in RP project 2. If needed, upgrade the project to a reproducible version3. Go to Windo... Read more

0
votes
Fixed

[Perforce] Perforce-locked vfx files can still be edited and saved

Package: Visual Effect Graph

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Oct 23, 2019

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Version/s: circa 7.2.0

It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

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Jan 22, 2023

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Version/s: 1.0.0, 1.4.4

Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more

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