Search Issue Tracker
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more
Shader errors are thrown when including Input.hlsl in the custom function
Reproduction steps:1. Open the attached “ShaderGraphCustomFunctionBug.zip” project2. Open the “Assets/MyShaderGraph.shadergraph” sha... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro:1. Create a new project.2. Win... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
Console errors are thrown when using System.IO.Compression in the Editor...
Reproduction steps:1. Download and open the attached "SystemCompression" project2. In the Project window, move the "Test" script fil... Read more
[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation
When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
UIElement Null reference after importing Easy Save Asset from Store
UIElement errors appear after importing the Easy Save asset Steps to reproduce- Open Unity 2021.0b7- In a Browser open the following... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks