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votes
Active

Overlay cameras break URP rendering order on Mac/Metal

2D

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Jan 09, 2026

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Open the “IN-130136” project2. Open the “BugReproScene” scene3. Enter Play Mode4. Open the Game view and obser... Read more

0
votes
Fixed

[IL2CPP] System out of Memory exception is thrown if ScriptableObject is...

IL2CPP

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Feb 08, 2019

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Version/s: 2018.3.0b7, 2018.3.4f1

To reproduce: 1. Download attached project “ReproduceSOLoadCrash 2.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play... Read more

0
votes
Fixed

Automatic LOD fails and SRP Batcher incompatibility occurs when using sp...

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Oct 13, 2025

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Version/s: 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-120025” project2. Open the “Scenes/SampleScene” Scene3. Observe the “Quads” GameObject i... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

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Dec 11, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more

0
votes
Won't Fix

[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...

XR SDK

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Aug 23, 2018

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Version/s: 2018.1.0b12

Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more

0
votes
Not Reproducible

[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0a1, 2018.1.1f1

Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more

0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
Fixed

[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...

Video

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Dec 30, 2016

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Version/s: 5.6.0b3

If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce:1) O... Read more

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