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[HoloLens] Holograms are jittering since Unity 2018
1. What happened When using Unity 2017, holograms are very stable when running an application on the HoloLens. All newer versions (... Read more
[Hub] Hub fails to open versions that are marked to be run as admin
How to reproduce: 1. Make sure your selected version Unity Editor executable is marked as "Run as administrator" 2. Try to create a ... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more
Stereo Display Standalone build runs at a low resolution regardless of s...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more
[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce: 1) Open Unity Hub 2) Go to Installs and check the menu of "Add Component 3) If Mac support is not installed, install i... Read more
ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...
Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more
[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...
Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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