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1
votes
Not Reproducible

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

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Oct 02, 2018

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Version/s: 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.1.0a3, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. In the Hierarchy view enable the Op... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

0
votes
Fixed

Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...

Mono

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more

0
votes
Fixed

Plugin inspector doesn't assign correct platform settings when importing...

Asset Import

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Jul 08, 2015

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Version/s: 5.1.0f3

To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more

0
votes
Fixed

Shader.worldPosition interferes with drawing of the Shader when using Dr...

Shader System

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Jul 05, 2021

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Version/s: 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

0
votes
Fixed

[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more

0
votes
Won't Fix

Package Manager tooltips cover domain reload window

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Jun 26, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select any... Read more

0
votes
Fixed

[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called

WebGL

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Jun 27, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more

5
votes
Won't Fix

[Quest 2] Significant performance difference between Vulkan and OpenGLES...

Vulkan

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5

Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more

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