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[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce:1. Open attached project "BadResolution.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Select "Script" Game Ob... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps:1. Open the attached project "safeArea.zip"2. Build and Deploy the project on a device3. Hold the device in Portr... Read more
Plugin inspector doesn't assign correct platform settings when importing...
To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more
WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled...
Reproduction steps:1. Open the attached “profilerwebgl.zip” project2, Build and Run for WebGL (File > Build and Run)3. Observe th... Read more
[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...
LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more
Silent crash when multiple child GameObject Colliders are triggered whil...
How to reproduce:1. Open the attached “IN-101245.zip” project2. Open the “SampleScene”3. Ensure the Transform Scale values of the “o... Read more
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce:1. Open the attached "case_1304106.zip" project2. In the Project window, expand Test.fbx asset3. Select Sphere an... Read more
Multiplayer Play Mode virtual player falsely reports scene is missing fr...
Reproduction steps:1. Open the attached “IN-102940” project2. Open the “OutdoorScene” Scene3. Open the Multiplayer Play Mode window ... Read more
SRP Batcher can't batch draw calls during MainLightShadow pass when Read...
How to reproduce:1. Open the attached project "SRPShadowBatch.zip"2. Open Assets/BUG Report/BugScene.unity3. Open Window>Analysis... Read more
Inspector displaying wrong characters when using ANSI encoding and non l...
How to reproduce:1. Open the attached project (case_1308927_Shader_Characters)2. Open OnlyColor.shader with Visual Studio3. Delete a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code