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0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

3
votes
Fixed

[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data

Audio

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Jul 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Fixed

[Overlays] OverlayMenu Preset option text is not truncated when Preset n...

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Apr 14, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1

Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more

0
votes
Duplicate

[SW-unity-6-1] URP Point Lights flickering when moving or rotating the c...

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Jan 31, 2025

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Version/s: 6000.1.0b5, 6000.2.0a1

Steps to reproduce:1. Open the attached project "IN-93483_BugReport_New.zip"2. Enter Play mode3. Move the mouse cursor in different ... Read more

0
votes
Postponed

[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...

Package: Shader Graph

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Mar 23, 2020

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Version/s: 4.10.0-preview

Reproduction steps:1. Create a new project2. Create any Shader Graph3. Create a Remap Node and set the Min/Max value to 1 Expected r... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

1
votes
Fixed

InputField gets scrolled upwards when the Text component has a non zero ...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 2.1.3, 3.0.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Focus the input field5. Start typi... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

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