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0
votes
Fixed

Shader compilation fails with "implicit cast from "float" to "vec2"" err...

Shader System

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

1
votes
Fixed

Prefab Variant Transform fileId changes

Scene Management

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Apr 15, 2020

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Version/s: 2018.3, 2019.3.0f3

Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more

1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

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Mar 10, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

0
votes
Fixed

Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD

Audio

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May 12, 2021

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Version/s: 2021.2.0a16, 2021.2.0a18

How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more

9
votes
Postponed

[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation

Serialization

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Jan 21, 2019

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Version/s:

When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

Crash on __pthread_kill when opening a project with a broken prefab

Asset - Database

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more

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