Search Issue Tracker
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more
"Assembly for Assembly Definition File '*' will not be compiled" warning...
Reproduction steps:1. Create a new project (with any template)2. Observe the console Expected results: No warnings are thrownActual ... Read more
Excluding the Max Size Property from the Texture Importer Preset the imp...
Steps to reproduce:1. Open the attached user's project "Preset_MaxSIze.zip"2. Import any texture bigger than 1x13. Select the import... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
Only the latest imported Asset's path is recorded when multiple Assets a...
How to reproduce:1. Open the user's attached "MinimumSampleProject" project2. Import both attached Material Assets (Assets->Impor... Read more
Unity freezes when importing a specific .FBX file
How to reproduce:1. Create a new project2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into Un... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template