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AssertionException is thrown when preloading localization tables twice
How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more
Unable to read data from the transport connection when trying to connect...
Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more
RigidBody 2D with Edge Collider ignores object's mass during a collision
Reproduction steps:1. Open the attached project named "Case_1127403"2. Play the Scene3. Observe the collisions Expected result: Both... Read more
[Microsoft] 'Build and Run' Deployment fails on HoloLens that is attache...
How to reproduce:1. Create a new Unity project (or open the attached one)2. In Build Settings- Make sure the Target Platform is set ... Read more
Unity versions are sorted incorrectly when a version ends in double digits
Reproduction steps: Open Unity Hub Start downloading XXXX.X.8XX (e.g. 2022.1.8f1), XXXX.X.9XX. (e.g. 2022.1.9f1), XXXX.X.10XX (e.g. ... Read more
[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...
After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more
"New Decal.mat has no meta file, but it's in an immutable folder" error ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Decal Projector GameObject (GameObject &... Read more
Opening a pre-unity 5.5 project using Deferred rendering with unity 5.5b...
editor/graphics-settings fd1b6bd03a84 de0132b0832f Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -> Settings -> TextM... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value