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0
votes
Fixed

Objects which are instantiated as Children and have HideFlags.DontSave f...

Scene Management

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Apr 16, 2022

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Version/s: 2019.4, 2020.3, 2021.2.18f1, 2021.3, 2022.1.0a16, 2022.2

Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

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Jul 08, 2015

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Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

Opening a pre-unity 5.5 project using Deferred rendering with unity 5.5b...

Graphics - General

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Aug 26, 2016

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Version/s:

editor/graphics-settings fd1b6bd03a84 de0132b0832f Read more

0
votes
Fixed

TMP Importer and Settings windows are not movable when Settings are focu...

Themes

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Sep 17, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -&gt; Settings -&gt; TextM... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

1
votes
Fixed

The InputSystem reports incorrect inputs on MacOS with IL2CPP Player bui...

IL2CPP

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May 05, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project “InputSystemBug.zip“2. Open the Build Settings (Edit &gt; Build Settings…)3. Make sure... Read more

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