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Input buffering and responsiveness issue for Linux Standalone builds wit...
To reproduce:1) Open attached project and ThirdPersonCharacter scene2) Create new script3) In Start function, add "Application.targe... Read more
[Android] Blit Type "Auto" or "Never" causes Android to show black scene
To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity2. Open "SampleScene" scene3. Set Android platform... Read more
Crash on BucketAllocator::Allocate when entering Play mode
Reproduction steps:1. Open the attached project ("UnityBugMemoryLeak")2. Open scene "Assets -> Scenes -> Levels -> Debug -&... Read more
[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...
Repro steps:1. Import the attached project2. Open the repro scene and observe the errors3. Open the ShaderGraph and disconnect the S... Read more
InputField of UIToolkit Slider does not update bound property
Reproduction steps:1. Open the attached “SliderBugTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the ... Read more
All the textures are cleared when creating Texture array
How to reproduce:1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit)2. Open th... Read more
Build fails with IL2CPP error when building in IL2CPP Scripting Backend
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce:1. Open User-attached project2. Run the Sample scene3. Tab out and wait for at least 3 minutes Expected: nothing ... Read more
[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce:1. Create a new project using the default 3D template2. Make a WebGL build3. Open the built Player on Chrome4. In t... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps:1. Download and open the attached "FlokyDecalTest.zip" project2. Open the "TestScene" scene3. Observe the "Decalp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset