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Mobile Notification Settings are not saved
Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more
"KeyNotFoundException" errors are thrown when typing some combinations o...
How to reproduce:1. Open the “IN-99015“ project2. Focus on the docked Search window3. In the search bar, write “wa“4. Observe the Co... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Linux] Editor does not import assets from the Asset Store when clicking...
Reproduction steps:1. Create a new project2. Click Window > Asset Store3. Find a free asset4. Click “Open in Unity” Expected resu... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce:1. Open the attached Test.zip project2. Go to Edit -> Settings -> Player -> Other Settings -> Color Spa... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more
Unified settings window doesn't have a button to check out settings files
Steps to reproduce: 1. Set up perforce2. Create new project in workspace and submit it to server3. Open Settings window4. Open Tags ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates