Search Issue Tracker
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more
[Windows] Light flash effects on opening Profiler/Frame Debugger/Physics...
Light flash effects on opening:- Profiler.- Frame Debugger.- Physics Debugger.- IMGUI Debugger. Steps to repro:1. Create a new proje... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce:1. Open the attached user project "anim2d.zip"2. Click "Build -> Build Bundles" at the top menu3. Using the Pa... Read more
InputField does not clear placeholder text when clicking inside the field.
Version 5.1.1f1 (2046fc06d4d8)Fri, 27 Mar 2015 09:26:51 GMTBranch: 5.1/release Description: When clicking in the input field, the ex... Read more
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more
“NullReferenceException“ errors in the Console when completing running t...
How to reproduce:1. Open the attached project “TestRunnerBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open Test Runner (Win... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more
Errors are thrown when saving UXML document with nested template overrides
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Doc.uxml” file3. Drag the “Template_B” into the “Templ... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open