Search Issue Tracker
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more
Crash on mono_object_get_class when opening the project
How to reproduce:Open the attached project "UI test.zip" Reproducible with: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5Could not test with:... Read more
[Incremental Compiler] Unity crashes without no stack trace when inspect...
How to reproduce:1. Open the attached "Test1077782.zip" project2. Open the TestScript.cs from the Scripts folder in the Visual Studi... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
[macOS] Editor window is not restored to previous position when launchin...
How to reproduce:1. Create a new empty project2. Place the Editor window on the secondary monitor3. Quit the Editor4. Open the proje... Read more
[UI Toolkit] DropdownField is broken when using USS
Steps to reproduce:1. Download and open the user's project "UIToolkitDropdownIssue-2021.1.zip"2. Open Assets/Scenes/SampleScene.unit... Read more
[Android][Mobile Notifications] Cannot Build directly to Android 12 with...
Reproduction steps:1. Create a new project2. Install Mobile Notifications package3. Switch to Android and make sure SDK 31 is select... Read more
Multiline Text field doesn't display the last line if Best fit is enabled
Steps to reproduce: 1. Open attached project "779069.zip"2. Open scene "repro"3. In hierarchy, select "Canvas > Text"4. In inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons