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0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

0
votes
Fixed

Some players have duplicate machine IDs on Windows

Windows

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May 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

0
votes
Won't Fix

MeshFilter's description in CodeEditor is missing it's ending.

CodeEditors

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Apr 13, 2017

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Version/s: 5.5.2f1

To reproduce:1. Create a new script.2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Descrip... Read more

0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

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Aug 10, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open and play "scene" scene3. Notice that humanoid is not holding "gun" with both ha... Read more

0
votes
Fixed

Shader is not updated when updating the .glslinc file when the Shader is...

Shader System

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May 12, 2021

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Version/s: 2020.2.0a14, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Progressive Lightmapper

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Resul... Read more

0
votes
Fixed

UIElements does not render on OpenGL Core 4.3 and 4.4

UI Toolkit

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Apr 15, 2019

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Version/s:

Launch the editor with OpenGL Core 4.3 or 4.4Open the package manager window. Result: The window doesn't renderExpected: The window ... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

4
votes
Not Reproducible

Not every component is copied consistently with CopyAndReplaceEntitiesFr...

Package: Entity Component System (ECS)

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Apr 23, 2021

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Version/s: 0.17.0-preview.42

Repro steps:1. Open user attached project 'Unity'2. Build and Run Standalone Expected: Player doesn't crashActual: Player crashes Re... Read more

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