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0
votes
Fixed

Opening a project leads to loop of Calculating asset hashes and Re-seria...

Serialization

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May 05, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4

Reproduction steps:1. Open user's project (link in the edit) Expected result: Project opens without getting stuck in a loopActual re... Read more

0
votes
Fixed

[Timeline] A much larger audio clip is created when dragging and droppin...

Timeline

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Aug 16, 2018

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Version/s: 2018.2.0a7, 2018.3.0a7

Repro steps:1. Open attached project2. Create an empty GameObject in the Hierarchy3. Open the Timeline Window and create a Timeline ... Read more

0
votes
Active

When an application is built with Development Build, it results in incre...

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Sep 12, 2025

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Version/s: 6000.0.57f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce:1. Open the attached user's project "VR Core Template.zip"2. Switch to Android3. Make sure Development Build is e... Read more

0
votes
Fixed

Compiler errors aren't thrown when triggered more than 1 time

Build Pipeline

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May 03, 2017

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Version/s: 2017.1.0b3

Reproduction steps:1. Open the attached project2. It contains a script which will fail to compile (but will work in Editor)3. Try to... Read more

1
votes
Fixed

[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...

Package: Scriptable Render Pipeline HD

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May 31, 2019

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Version/s: 5.0.0

How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more

0
votes
Fixed

Backport Previoous Frame Remap functions for Foveated Rendering

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Jun 20, 2023

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Version/s: 2022.3.2f1

Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

0
votes
Duplicate

Unity crashes in a build when a GameObject has components that belong to...

Visual Effects - Legacy

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Aug 13, 2018

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Version/s: 2018.2.0b8, 2018.2.3f1

Repro steps:1. Open user attached project2. Open scene "GameScene"3. File -> Build and Run Expected: Build runs normallyActual: B... Read more

9
votes
Won't Fix

Selecting shader for a material resets custom Render Queue to default sh...

Shaders

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May 02, 2017

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Version/s: 5.5.2p4

When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

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