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14
votes
Fixed

"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...

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Mar 21, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached "Test20233URP" project2. Open the "New Scene" scene3. Observe the Console logs Expected resu... Read more

48
votes
Fixed

[Lighting] 'Bake Direct' job failed with error code: 5

Global Illumination

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Apr 19, 2016

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Version/s: 5.3.4f1

1) Download the attached project2) Open 30HzSample scene3) go to the lighting window and press bake4) observe the repeating error me... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

16
votes
Won't Fix

Coverage.GetStatsFor API shows 0 hits for generic methods

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Sep 20, 2022

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Version/s: 2021.3.4f1, 2023.2.0a1

Steps to reproduce: Open attached project Enable Code Coverage by pressing Test/Toggle Open Test Runner and run all editor tests Cli... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

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Sep 10, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open project attached by the user2. Make sure "starter" scene is included in the build settings and build it for iOS... Read more

26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

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Sep 09, 2016

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Version/s: 5.3.6p4

1. Open my attached project2. Make sure OpenGLES3 is selected as graphics API3. Build & deploy to iOS10 device. Expected result:... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more

15
votes
Fixed

The Player renders black on a Quest headset when MSAA, Post Processing, ...

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Oct 16, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more

12
votes
Duplicate

There are shadow artifacts with Point Lights when using high shadow filt...

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.0b11

How to reproduce:1. Open the attached project "My project.zip"2. Open Assets/IssueTestScene.unity Expected results: There are no sha... Read more

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