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7
votes
Fixed

ScrollRect scrolling randomly stops even with the deceleration rate set ...

UI

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Click on scroll rect and while holding mouse move it a... Read more

0
votes
Won't Fix

[Windows] Menu Item entries are limited to 1000

UI Toolkit

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Feb 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1219404.zip' project2. In the Editor select 'Menu' and scroll to the end Expected res... Read more

0
votes
Fixed

[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...

iOS

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May 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

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Aug 10, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

0
votes
Fixed

[IL2CPP] 2D Vector3 array converted to 2D Vector4 array has zeroed vecto...

IL2CPP

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Mar 16, 2022

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Version/s: 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached "1411185.zip" project2. Open the "SampleScene" scene3. Open Player Settings4. Make sure "Scr... Read more

0
votes
By Design

[Android] Player crashes when using IL2CPP Scripting Backend and accesin...

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May 10, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

How to reproduce:1. Open the “IN_75766” project2. Open the “SampleScene”3. In the Build Settings change Build Target to Android and ... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more

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