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0
votes
Fixed

Particle System shortcuts don't work when Particle playback controls are...

Visual Effects - Legacy

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open a new Unity project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects ->... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

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Aug 10, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

0
votes
Won't Fix

[UI] Too much empty/unused space before Compression Method property in t...

Build Pipeline

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Oct 06, 2020

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Version/s: 2019.4, 2020.1, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
By Design

The sampling result will have black artifacts when using URP Sample Buff...

Materials

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Oct 17, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1, 6000.2.0a1

How to reproduce:1. Open the “TestFullScreenShader“ project2. Open the “SampleScene Failed“ scene3. Observe the top-right and bottom... Read more

0
votes
Fixed

"StackOverflowException" error is thrown and the Inspector window become...

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Mar 22, 2024

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Version/s: 2022.3.19f1, 6000.0.0b12

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select all 3 “GameObject Enum“ ... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

VFXs reimport when entering play mode if a Render Texture of dimension '...

Package: Visual Effect Graph

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Jun 01, 2021

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Version/s: 12.0.0

Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more

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