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0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
By Design

Scrolling through very long pop-up lists only possible with arrow buttons

Settings Window

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Feb 17, 2021

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Version/s: 2020.1.0a14, 2020.3, 2021.1, 2021.1.0b5, 2021.2

Reproduction steps:1. Create a new empty Project2. Open Services Window3. Click any Service4. Press Use an existing Unity Project ID... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

2
votes
Fixed

Web application hangs on loading screen when building with Decompression...

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Nov 04, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Open the “WebTest.zip” project2. Open the “SampleScene”3. Ensure Decompression Fallback and Native C/C++ Multith... Read more

0
votes
Fixed

Bugreporter does not print out failing filename then project packing fails

Bugreporter

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Feb 28, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more

0
votes
Duplicate

Editor crashes when loading more than one asset from assetbundle(already...

Asset and Scene Management

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

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Jun 08, 2015

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Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Won't Fix

[HDRP] Emission intensity can be increased to infinity which in turn bre...

Package: Scriptable Render Pipeline HD

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Apr 23, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more

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