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Editor with two locked Project tabs opened throws NullReferenceException...
Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Enter the Play mode # Select the error i... Read more
[XR][WindowsMR][URP] GameView Camera rendering from incorrect transform ...
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Make sure that platform is UWP, XR is enabled a... Read more
[UaaL] After unloading a Unity scene, memory remains allocated depending...
Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more
"Unloading broken assembly" error message provides insufficient information
Steps to reproduce: 1. Open attached project "UnloadingBrokenAssemblyError.zip" 2. Upon launch you will see the "Unloading broken as... Read more
[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...
Reproduction steps: 1. Open the attached "repro-project" 2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1 Not r... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mode 4. Ob... Read more
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more
[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...
How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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