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Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References
Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more
[VFX Graph] Cannot undo changed Properties when the Visual Effect is con...
How to reproduce:1. Open the attached project "undoRepro"2. In the Project window, select the Asset "Prefab Variant" (Assets/Prefab ... Read more
Depth Buffer is const in the URP Package script and cannot be changed fr...
How to reproduce:1. Download project "URPDepthPrecisionIssue-2021.2.zip"2. In the file explorer go to the URPDepthPrecisionIssue-202... Read more
[UI Toolkit] Label size takes more than 100% width when set to 100%
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro:--build attached project--run build in Chrome or Edge--click into the content ... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce:1. Open attached Unity project2. Play Start scene3. Go to RealtimeLightsAtDistance (25) scene4. Look at the moving ... Read more
Timeline Track group name overflows to track
Steps to reproduce:1. Open new project2. Add Timeline (Playable Director) to a gameobject3. In Timeline window Add a Track Group4. R... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject