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Asset Group loses its reference in Addressables window when a file with ...
How to reproduce:1. Download and open the project "1170379.zip"2. Open the Addressables window3. Create an Asset or folder and name ... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...
When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more
[Platforms macOS] Properties drop-down list is not hidden when editing B...
Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more
Incorrect Texture2D name encoding when a snapshot is taken in memory pro...
Reproduction steps:1. Open the attached project “ProfilerProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Projec... Read more
Sprite Data Source button icon overlaps with the text label when Text Sp...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Text Sprite Importer window (Window > Tex... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
Unity doesn't re-create missing launcher files in appdata folder
Steps to reproduce: 1. Get a PC which didn't have Unity installed or delete three files -.npm, node and null, located in AppData\Roa... Read more
No way to NOT use an offline scene in NetworkManager
There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more
[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...
Repro steps:1. Create a shadergraph2. Create a Parallax Occlusion Mapping node3. Select the entry port for "steps" and type "Infinit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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