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Creating a new project outputs "failed to load" errors in the console
Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more
Null reference exceptions are thrown constantly if the Full-screen Game ...
How to reproduce:1. Create a new project2. In the Game Window change the "Enter Play Mode" option to Fullscreen3. Enter Play mode4. ... Read more
[Android] Linear color space causes darker scene rendering than expected
Reproduction steps:1) Download and open "901212_reproProj.zip" project2) Build and run "rp" scene on a device compatible with GearVR... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps:1) Open project attached in the edit and proceed to scene "MoviePlayer".2) Notices in the inspector that slider r... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
Loading multiple scenes additively loads them in random order than as se...
Reproduction steps:1. Create a new project and import the attached custom package "Scenes.unitypackage"2. In the Project Window sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation