Search Issue Tracker
[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...
Reproduction steps:1. Open attached project ("URP Multipass.zip")2. Open "New Scene" scene3. Enter Play mode4. In-Game window Top me... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more
RTHandles in URP causes memory allocation in multi-camera scenarios
Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more
Sometimes the wrong image is displayed when using Cursor.SetCursor in so...
Reproduction steps:1. Open the attached project “BadCursor”2. Open Scene “Assets/Scenes/Initialization.unity”3. Enter the Play Mode4... Read more
[Linux] No audio output when playing audio
Reproduction steps:1. Create a new project2. Move the “TestBugNoAudio” file to the Assets directory3. In the Project window, select ... Read more
ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update
Reproduction steps:1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project2. Open the “SampleScene”3. Enter Play m... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor