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[Crash] Color space uninitialised can be set via C# script but built sta...
Steps1.Switch to color space uninitialised (using C# editor script, like attached example)2.Save project (to ensure serialized chang... Read more
[UX] [Color space] Cancel button greyed out when switching color space
Steps1. open a project (ideally lots of textures)2. switch color space in project settings > player settings > other settings ... Read more
GUILayout FlexibleSpace and ScrollView doesn't work in the Inspector whe...
How to reproduce:1. Open the user attached project (FlexibleSpaceTest-2019-4-06-NotWorking.zip)2. In the Project window go to "Asset... Read more
Wire gizmos not visible from a distance
How to reproduce:1. Open the user's attached 'Gizmos Bug.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. Zoom... Read more
[Linux] HDRP Project crashes Editor with "(Unknown)" entries in the stac...
How to reproduce:1. Open the user attached project (StarLightLantern.zip)2. In the Project window go to "Assets > Scenes" and ope... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
The rendered Texture of the Object is corrupted when the Object's Model ...
How to reproduce:1. Open attached "MirroredTangentsIssue.zip" project and SampleScene scene2. Enable the 2D Scene view3. Double clic... Read more
[HDRP][DXR] Having more than 32 submesh throws console errors
Repro steps :- Open test project- Open sample scene- Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh should ... Read more
[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset
Steps:1a. Open new 3D template1b. Add HDRP in package manager (10.0.0-preview.27)1c. select Fix All and Create One on HDRP wizard po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Binding a mipmap as UAV to a compute shader causes validation errors with WebGPU
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar