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Nested Foldout Error in Lightmap Switcher when using Auto Showroom templ...
Reproduction steps:1. Open the Auto Showroom Template2. Select Showroom > LightmapSwitcher in the Hierarchy3. Expand Settings in ... Read more
Mipmap generation is different between Unity 2017.* and Unity 2018.*
To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more
Query Builder items display raw code style names instead of human readab...
Steps to reproduce: Create a new Unity project Click the "Search" icon next to the "Undo History" Turn on "Toggle Query Builder Mode... Read more
[Scene View] Expanding Particle Overlay window appears black when its do...
Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce:1. Open tester-submitted project (FBXProblem.zip)2. Open Asset Bundle Browser3. Build asset bundles4. Inspect "nose... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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