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An "XmlSchemaException" error is thrown when updating UXML schema with A...
How to reproduce:1. Create and open a new project2. Open package manager (Window > Package management > Package Manager)3. Ins... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
Some Project Auditor window foldouts do not expand or collapse when clic...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install rules” button in Project Aud... Read more
Binding is deselected right after creation when opening the Binding Path...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
[WebGL] Video is not being played by the Video Player Component when Sou...
Steps to reproduce:1. Open the attached project "WebGLIssue.zip"2. Press File>Build and Run3. Observe the Cube in the built Proje... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps:1. Open user attached Project2. Open the Package Manager Expected result: The Package Manager opensActual result:... Read more
Indic languages are displayed incorrectly when using TextMeshPro or Lega...
How to reproduce:1. Open the attached “IN-125292_HindiTextIssue” project2. Open the “SampleScene“3. In the Hierarchy tab, expand the... Read more
A WebGL build with complex shaders has a performance drop when tapping t...
How to reproduce:1. Open the attached “SlowdownPackage.unitypackage”2. File → Build Settings and change Platform to WebGL and check ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera