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UI Button Component OnClick Event List "Minus" Button is Unclickable
To reproduce the issue follow the steps:1. Open "UIButton Fail" project2. Open "Example" Scene3. Using inspector look at button game... Read more
[GI] White "bleed" from objects on Sky/BGColor in reflection probes
All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more
[iOS] Application crashed on CreateMaterial if UI shaders are deleted fr...
1. Create new project2. Open Graphics settings3. Set Always Included Shaders size to 04. Build to iOS5. Application will crash Read more
[OSX] Depth buffer is flipped in postfx sometimes gets corrupted, when n...
Steps to reproduce:1. Download and open attached project2. Open scene "Scenes/Game"3. Switch rendering path to forward4. Build stand... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
DirectX 9 & 11 w/ forward render path flips game view when using shader
Steps to reproduce:1. Download and open attached project "case_760196-ClickBait.zip"2. Open game view3. Switch API to either D3D9 or... Read more
[iOS] TZ4NET plugin throws Argument Out of Range when DateTime is used
1. Open attached project2. Make sure scene is assigned in build settings3. Build to iOS with IL2CPP4. Argument Out of Range exceptio... Read more
[Legacy] twitching animation when crosfading between clips on the same l...
Reproduction steps:1. Open attached Unity project.2. Open and play "main" scene.3. Click "Xfade as sequence"4. Notice twitching anim... Read more
Moving Component Up or Down does not support Undo
To reproduce the issue follow the steps:1. Create a GameObject2. Attach a few of components to the GameObject3. Right-click a compon... Read more
[GL] Unity crashed when changing gfx API to GLcore a second time with In...
Follow the steps to reproduce:1. Create new project2. Create empty scene3. Open Player Settings > Player window3. Add OpenGles2 t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping