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[OpenGL] Floating Point RenderTextures produces different result in Open...
Steps to reproduce:1. Download and open attached project "ReactionDiffusionShader.zip"2. Make sure to set graphics API in player set... Read more
When exporting/importing a package, you can't select a folder checkbox
How to reproduce:1. Create a new project2. Import the user's sent package "Culling_Bug.unitypackage"3. Notice that most of the folde... Read more
Integrated VR expects Oculus, regardless of actual target
Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more
[Plugins] Plugin importer allows to specify AnyCPU for native plugins
This behaviour may easily confuse the users because native plugins default to being set to AnyCPU and if they're set like that for a... Read more
[Plugins] IL2CPP fails to load DLLs through DllImport if its specified n...
If you have a native DLL, let's say "Test.dll", and try to P/Invoke to it when using IL2CPP scripting backend like this: [DllImport(... Read more
[iOS][Android] Animation sets transform to NaN when it includes a rotati...
To reproduce:1) Open attached project2) Open Assets/Standard Assets/Scenes/StealthScene013) Enable Main Camera and change its positi... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...
To reproduce:1. Open attached project2. Open "scrollviewTest" scene3. Open Console window4. Play the scene Actual behavior: in the c... Read more
Rect Mask 2D moves separately from the parent canvas
Steps to reproduce:1. Download and open attached project "RectMask2D.zip"2. Open and play scene "bug"3. Select "ChildCanvas" object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled
- Missing VisionOS "Target minimum VisionOS Version" Field in the Project Settings window
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window