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UnityEngine.Event.numeric doesn't return true when pressing a numeric key
How to reproduce:1. Open the user's attached "CrashTests" project2. Enter the Play Mode in the "SampleScene" Scene3. Press any numer... Read more
[Linux] Context Menu does not show up immediately when right-clicking it...
Reproduction steps:1. Download and open the attached project: "case_131990"2. Open the Input Actions file called "Test" in the Asset... Read more
[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...
Reproduction steps:1. Open the user's attached project2. Observe the Game View window Expected result: Game view window is the defau... Read more
[Backport] [GPU PLM][Denoising] Artifacts after baking GI with certain l...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce:1. Open the "Refresh_Bug.zip" project2. Make sure "Auto Refresh" is off in the Preferences3. Delete .meta files fro... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps:1. Open the attached project2. In Player Settings -> Android -> Resolution and Presentation set Default Ori... Read more
[MacOS][Metal] Shadows are cast by the Viewport/Camera when the Shadow S...
Reproduction steps:1. Open the attached project "Case_1382050.zip" and load Scene "SampleScene"2. In the Menu Bar go to File -> B... Read more
[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps:1. Download and open the attached "MacMetalIssue.zip" project2. Open the "Sample Scene" scene3. Make sure that iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing