Search Issue Tracker
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS platform and build3. Open Xcode4. ... Read more
[Android] Frequently changing the vSyncCount causes a black screen flicker
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Observe the flickering Expected result: changin... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more
Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce:1. Create a new Unity project2. Open the Window > Analysis > Profiler3. Record Play Mode/Edit Mode4. See the ... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce:1. Download and open the attached project2. Build and run for WebGL3. Press and hold any of the arrow keys4. Clic... Read more
Disabling lighting in Scene View does not clear baked lighting resulting...
Repro:01 - Ensure Auto is enabled (Lighting Settings >)02 - Create a Scene with a cube and a plane.03 - Make these objects Static... Read more
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...
How to reproduce:1. Open the attached project2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Ot... Read more
[Linux] Sprite Editor slice window disappears when trying to change slic...
How to reproduce:1. Open the user's originally attached project ('Junk.zip')2. Open 'unity' Sprite, make sure the mode is set to Mul... Read more
CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce:1. Open submitted project (CapsuleCast)2. Enter Play Mode and see the Console window Expected result: Cast (before ... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce:1. Open attached project "MultihreadedRenderingError.zip"2. Make sure that "Edit" -> "Project Settings" -> "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor