Search Issue Tracker
Slow editor shutdown when baking with progressive lightmapper
Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce:1. Create a new Unity project2. Download the Lightweight Render Pipeline Package3. Download and import the attached... Read more
"Multiple Managers are loaded of type: InputManager" error appears in th...
How to reproduce:1. Create new project2. Press Ctrl+S Reproducible with: 2019.3.0a1Not reproducible with: 2017.4.26f1, 2018.3.14f1, ... Read more
Some ParticleSystems use the wrong texture when several of them are bein...
How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode4. Open Window > Analysis > Frame Debugger5. ... Read more
Trees are not generated from Code in the Built Game when Terrain Data is...
How to reproduce:1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project2. Enter Play Mode to see the ex... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more
Painting terrain crashes when texture resolution is below FullRes in Qua...
Reproduction steps:1. Open the attached project named "Case_1148582_Updated"2. Open the Sample Scene3. Select the Terrain and try to... Read more
Throwing exception in IPreprocessBuildWithReport does not cancel build p...
How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more
Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...
How to reproduce:1. Open user's attached project2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu -... Read more
OnPointerClick from IPointerClickHandler does not work when a parent Gam...
Reproduction steps:1. Open the attached Project from "case_1148450-RemoveMe.zip"2. Open and Play "SampleScene"3. Click on the White ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
- Standalone Profiler stays in Dark Theme after switching Editor theme to Light on Ubuntu
- Inconsistency in capitalisation and styling across various nodes and block in VFX Graph