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[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...
Summary:- In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which cou... Read more
Unity "UI sample" spawns warnings when hovering mouse on the UI elements
How to reproduce:1. Open Layout Groups scene2. Enter Play mode3. Hover Canvas Expected result: There are no warningsActual result: W... Read more
Collision bumps when crossing from one Box Collider to another
How to reproduce:1. Open attached project "Case_1142326_collision.zip"2. Enter Play Mode3. Use D and A keys to move left and right4.... Read more
[Improved prefabs] Editor freezes after applying an original prefab as a...
Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce:1) Cre... Read more
Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...
To reproduce:1. Open users attached project "TestVRM.zip"2. Open "SampleScene.unity" scene3. Select "Cube1" game object in the hiera... Read more
Terrain position in world space is counted when sampling Terrain Height
How to reproduce:1. Open attached project ('1150178repro')2. Click on 'Terrain' object and in the Terrain component, click on 'Paint... Read more
CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...
Steps to reproduce:1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip")2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14Not... Read more
[LWRP/HDRP] ShaderGraph shader is not updated when ShaderGraph subshader...
How to reproduce:1. Open attached project "SubGraph.zip" and scene "New Scene"2. In Project window, open "position_sinewave_subg" su... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce:1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1)2. Once it loads, observe ... Read more
[Tiny] Missing definition error when importing "Tiny" package in 2019.1
Steps to repro:1. Create a new project2. Open package manager and import "Tiny" package3. Observe the console Expected result:: No e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used