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0
votes
Fixed

[Addressables] InvalidCastException is thrown when a project is built wi...

Package: Build Pipeline - Addressables

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Aug 22, 2020

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Version/s: 1.14.2

How to reproduce:1. Open the user's attached "AddressablesBugReport.zip" project2. Go to File -> Build Settings3. Make sure "Deve... Read more

0
votes
Fixed

Prompt for user action (overwrite, rename, cancel) when moving files in ...

Project Browser

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Jan 08, 2020

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Version/s: 2020.1.0a18

Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more

0
votes
Fixed

Console window: add Clear on Recompile option

Inspector Framework

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Jul 21, 2020

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Version/s:

Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more

1
votes
Won't Fix

Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...

Package: Shader Graph

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Aug 31, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project2. Open the "SampleScene" Scene3. Go to File... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

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Aug 26, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Open project in "SafeArea.zip"2. Open "SampleScene.unity" and build the project for tvOS3. Deploy the project ... Read more

0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

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Sep 02, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce:1. Open user's attached "WebGL Compressed Texture Bug" project2. Select the "texture compressed" texture3. In the I... Read more

0
votes
Fixed

[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...

Asset - Database

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Aug 10, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1

How to reproduce:1. Open user-submitted project2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected resul... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1.4f... Read more

0
votes
Fixed

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset - Database

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Sep 02, 2020

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Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Set the Layout to 'Default' (Window -> Layouts -> Default)3. Inside the Assets dire... Read more

0
votes
Fixed

[HDRP] Screen Space Ambient Occlusion produces high levels of noise

Package: Scriptable Render Pipeline HD

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Aug 28, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project named "demo.zip"2. Open the SampleScene3. Click Window -> Render Pipeline -> Ren... Read more

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