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Shaders referencing meta or other editor only passes via UsePass fail on...
Step:1. download 20190402_t.zip attached in comment2. make standalone build3. run the player Actual result: the cube is pink Reprodu... Read more
[Linux] Hub saves some data to ~/.config/unity3d even if XDG_CONFIG_HOME...
To reproduce:1) Have XDG_CONFIG_HOME redefined to somewhere else2) Run Unity3) Create a new Project4) Close Unity5) Check ~/.config/... Read more
InteractionManager doesn't clear connceted controller list from last pla...
Steps to reproduce:1. Download 1137312_repro.zip and open "Test" scene2. Connect the MR controller to PC3. Enter play mode4. Notice ... Read more
Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce:1. Open attached project "DebugLogIssue"2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog)3. Obse... Read more
[HDRP] Reflection probe does not bake HDR data when it's type is set to ...
How to reproduce:1. Open the attached "case_1141637-ReflectionProbeHDR" project2. Open the scene "TestScene" and select "Custom Refl... Read more
[TestRunner] TearDown and UnityTearDown get called on base class first
Steps to reproduce: 1. Open attached project2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is printe... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce:1. Open submitted project (Scream Extractor Crash)2. Open scene SampleScene3. Enter Play Mode Expected result: the ... Read more
Converting RGB value to HSV and back to RGB returns wrong values
How to reproduce:1. Open attached Unity project2. Load scene "SampleScene"3. Enter the Play mode4. Notice Assertion failure in the C... Read more
[Linux] .desktop file location is hardcoded instead of checking XDG_DATA...
To reproduce:1) Have Unity Hub installed, with .desktop file placed in ~/.local/share/applications2) Redefine your XDG_DATA_HOME var... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor