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[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run- The Xcode log reports that during Aw... Read more
[Windows] Starting Angry Bots 4.0 project causes crash of Unity 5.3.x
1. Import Angry Bots 4.0 from Asset Store to new project.2. Close Unity.3. Run Unity 5.3.x and open Angry Bots project.Actual result... Read more
[WebGL] "Internal compiler error in src/compiler.js!" in user project
-e: see title, error message says this should be reported with emscripten too -repro:--open attached project--build for WebGL--NOTIC... Read more
[Windows] KeenIO Events are not sent int 5.4x
1. Open project in 5.4.x.2. Start working in project (you can user project attached).3. Go to C:\Users\username\AppData\LocalLow\Uni... Read more
[WebGL] backspace in IMGUI input field navigating away from page
-e: see title, doesn't happen with the new UI -repro:--open attached project (from email reply)--build for webgl--run it in a tab wi... Read more
[WebGL] RawImage scales wrong
-e: see title and attached screenshots -repro:--open attached project--runs scene in editor--notice donkey looks fine--build and run... Read more
Application.targetFrameRate causes Timeout warning
On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning: 10-22 13:49:44.301 2117 21... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more
Some shader combinations don't reload texture assets when reference is b...
NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument