Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0a3
Issue ID
747305
Regression
No
[Windows] KeenIO Events are not sent int 5.4x
1. Open project in 5.4.x.
2. Start working in project (you can user project attached).
3. Go to C:\Users\username\AppData\LocalLow\Unity\EditorAnalytics\ArchivedEvents. Startup events are kept there (see ArchievedEvents.7z attached).
4. Go to C:\Users\username\AppData\LocalLow\DefaultCompany\projectname\Unity\projectID\Analytics\ArchivedEvents. Platform Events are also collected there (see 2dshooter.7z attached).
5. If you run Unity 5.3, events from C:\Users\username\AppData\LocalLow\Unity\EditorAnalytics\ArchivedEvents would be sent, but events from C:\Users\username\AppData\LocalLow\DefaultCompany\projectname\Unity\projectID\Analytics\ArchivedEvents would still stay archieved.
Actual result: Events are not sent for 5.4.x.
Expected result: Events are sent as well according to user actions.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment