Search Issue Tracker
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps:1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit)2. Go to Assets > ... Read more
"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps:1. Open user attached Project2. Enable Device Simulator3. Press Play4. Try to Zoom in with two fingers Expected r... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce:1. Open the attached "VR.zip" project2. Build to UWP3. Open Visual Studio solution4. Build the solution to Hololens... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce:1. Open the user's attached "Testing Ground.zip" project2. Go to File -> Build Settings3. Build And Run the proj... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps:1. Open the user's attached project2. Open "SampleScene" Scene3. Build And Run the project4. Go back to the Edito... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce:1. Open project "UnityInputSystemBugsRepro.zip"2. Go to the Build Settings, choose iOS and deploy the app to a devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler