Search Issue Tracker

0
votes
Fixed

Editor Crash during Aot Pre-build

Package: Visual Scripting

-

Jun 08, 2020

-

Version/s: 1.4.9

Reproducible on: Platform(s): MacOS Unity Version: 2018.2.20f1 Bolt Version: 1.4.9 Note: The user is trying to make an IL2CPP Androi... Read more

0
votes
Won't Fix

Track pad zoom is not pinch but two fingers up and down

Package: Visual Scripting

-

Aug 21, 2020

-

Version/s: 1.4.12

I've only been able to test with a MacBook but you are unable to zoom using a trackpad. If you try to zoom using a pinch gesture the... Read more

1
votes
Fixed

Crash on PhysicsScene2D::DestroyColliderIgnoreCollisions when loading a ...

Physics2D

-

Aug 06, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.1f1, 2020.2

Reproduction steps:1. Open the project attached by the user2. Open "scn_gray_1_1" scene and enter Play mode3. Continue forward to lo... Read more

0
votes
Fixed

HDRP Shader Graph Sample Hair material shows square artifacts when it is...

Package: Scriptable Render Pipeline HD

-

Aug 16, 2020

-

Version/s: 7.1.2

How to reproduce:1. Create an HDRP Template project2. Open Package Manager window and import the Material Samples3. Open the Hair Sc... Read more

0
votes
By Design

[Android][URP] Gray screen on Android with OpenGLES 3 when Depth of fiel...

Package: Scriptable Render Pipeline Universal

-

Jun 03, 2020

-

Version/s: 8.2.0

Reproduction steps:1. Open the attached project "GreyTest.zip"2. Switch to Android Platform and in the Player Settings under Other S... Read more

0
votes
Fixed

[Android][IL2CPP] Forked threads from UnityMain inherit its properties i...

Mobile

-

Aug 21, 2020

-

Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Export a gradle project3. Open the project in Android Studio4. Build to an android device5. O... Read more

0
votes
Won't Fix

URP Assets, set in Graphics Settings on Runtime are not taken into accou...

Package: Scriptable Render Pipeline Universal

-

Aug 27, 2020

-

Version/s: 7.4

To reproduce:1. Open the attached project;2. Open ShaderVariantTool: Window> ShaderVariantTool;3. Make sure "level1" URP asset is... Read more

0
votes
Won't Fix

Canvas elements' changes in size are delayed when the Build window's res...

Graphics - LowLevel

-

Aug 24, 2020

-

Version/s: 2018.3.11f1, 2018.4, 2020.2

How to reproduce:1. Open user's attached "窗口大小改变的问题" project2. Open the "SampleScene" Scene3. Open the Build Settings (File->Buil... Read more

0
votes
Fixed

[Bug] Caching preprocessor does not recognize "'" or "`" characters in t...

Shader System

-

Aug 27, 2020

-

Version/s:

STR: Create a new until shader, add the following lines: #if 0#error Can't#endif Observe that the shader fails to compile after that. Read more

0
votes
Fixed

[UIR] Button elements sometimes not visible after being pressed multiple...

Package: UI Builder

-

Aug 10, 2020

-

Version/s: 1.0.0-preview.4

How to reproduce:1. Open "UITKFadeProblem.zip" project and SampleScene scene2. Enter the Play mode3. Keep pressing the menu Buttons ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.