Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.4.9
Issue ID
UVSB-713
Regression
No
Editor Crash during Aot Pre-build
*Reproducible on:*
* Platform(s): MacOS
* Unity Version: 2018.2.20f1
* Bolt Version: 1.4.9
*Note:* The user is trying to make an IL2CPP Android Armv7 build.
*Steps to Reproduce:*
# Create any custom unit
# Put it in the Bolt namespace
# Use it in a graph
# Run AOT Pre-Build
*Outcome Results:*
* Editor crash when running AOT Pre-Build.
* crash report from the user: [^crash_report.log]
* editor log from the user: [^Editor.log]
*Expected Results:*
* Editor should not crash
*QA Note:*
* Was *NOT* able to reproduce with:
** Platform(s): Windows 10
** Unity Version: 2019.4.4f1
** Bolt Version: 1.4.12
* Please refer to the video [^2020-07-29 15-32-16.mkv]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment