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Bolt and Ludiq both take a lot of time when Editor changes state
<p>I&nbsp;made deep profiling and found when I play the game or chane something is scripts Unity Editor reloads its app do... Read more
GetBool is not allowed to be called during serialization, call it from O...
Getting this error from my build machine when building for Android. Anything I can/should do here? {code:java}build 03-Jan-2018 11:5... Read more
Custom event string not working
Original Issue - Needs more information. ---- The event on the right (ToSetSlotInstanceUI) don't work, but if I change the string to... Read more
Nested for loop overshoots last index
Original Issue - Needs more information ---- Read more
Import Bolt package into a project that has no packages/modules produces...
When I import the Bolt package into a project that has no packages/modules imported I get an error because Bolt needs UGUI.Also, the... Read more
Main Camera's transform.position does not get updated when using Virtual...
How to reproduce:1. Open the attached "CameraPositionIssue" project2. Open Scenes/SampleScene3. Open Main Camera's Inspector window ... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more
Collapse to macro causes error
Original Issue ---- I made the macro manually and it worked fine, it just refused to make this macro from Collapse: https://gfycat.c... Read more
[URP] Shadows clipping to the sides of Game and Scene cameras
Reproduction steps:1. Open attached project "ShadowClipping.zip" and scene "Test"2. In Game View, observe "hermit crab (1)" Game Obj... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved