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Generated shader code ignores the type of the variable passed when passi...
How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
Mesh.CombineMeshes combines verts of all meshes instead of just the sub...
To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
[UI] "Press and Release" for Press Interaction does not trigger action o...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
Package Manager fails to resolve packages when the Windows user name con...
How to reproduce:1. Create a Windows user that has non-Latin characters in their name2. Using that user, create a new Unity project ... Read more
Global axis shows wrong direction
Steps to reproduce:1. Open "Example1.zip" attached project.2. Select global axis in "123" scene.2. Rotate cube with transform tool.3... Read more
Hierarchy v2 cannot rename new GameObjects when a different Editor windo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
[InputSystem][Quest3]NullReferenceException while executing 'InputSystem...
Steps to reproduce: Download the attached project and open in Unity. Make sure the Development Build and Autoconnect Profiler are en... Read more
All about bugs
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Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object